[][src]Struct rand::reseeding::ReseedingRng

pub struct ReseedingRng<R, Rsdr> {
    pub reseeder: Rsdr,
    // some fields omitted
}

A wrapper around any RNG which reseeds the underlying RNG after it has generated a certain number of random bytes.

Fields

reseeder: Rsdr

Controls the behaviour when reseeding the RNG.

Methods

impl<R, Rsdr> ReseedingRng<R, Rsdr> where
    R: Rng,
    Rsdr: Reseeder<R>, 
[src]

pub fn new(
    rng: R,
    generation_threshold: u64,
    reseeder: Rsdr
) -> ReseedingRng<R, Rsdr>
[src]

Create a new ReseedingRng with the given parameters.

Arguments

  • rng: the random number generator to use.
  • generation_threshold: the number of bytes of entropy at which to reseed the RNG.
  • reseeder: the reseeding object to use.

pub fn reseed_if_necessary(&mut self)[src]

Reseed the internal RNG if the number of bytes that have been generated exceed the threshold.

Trait Implementations

impl<R, Rsdr> Rng for ReseedingRng<R, Rsdr> where
    R: Rng,
    Rsdr: Reseeder<R>, 
[src]

fn next_f32(&mut self) -> f32[src]

Return the next random f32 selected from the half-open interval [0, 1). Read more

fn next_f64(&mut self) -> f64[src]

Return the next random f64 selected from the half-open interval [0, 1). Read more

fn gen<T>(&mut self) -> T where
    T: Rand
[src]

Return a random value of a Rand type. Read more

Important traits for Generator<'a, T, R>
fn gen_iter<T>(&'a mut self) -> Generator<'a, T, Self> where
    T: Rand
[src]

Return an iterator that will yield an infinite number of randomly generated items. Read more

fn gen_range<T>(&mut self, low: T, high: T) -> T where
    T: SampleRange + PartialOrd<T>, 
[src]

Generate a random value in the range [low, high). Read more

fn gen_weighted_bool(&mut self, n: u32) -> bool[src]

Return a bool with a 1 in n chance of true Read more

Important traits for AsciiGenerator<'a, R>
fn gen_ascii_chars(&'a mut self) -> AsciiGenerator<'a, Self>[src]

Return an iterator of random characters from the set A-Z,a-z,0-9. Read more

fn choose<T>(&mut self, values: &'a [T]) -> Option<&'a T>[src]

Return a random element from values. Read more

fn choose_mut<T>(&mut self, values: &'a mut [T]) -> Option<&'a mut T>[src]

Return a mutable pointer to a random element from values. Read more

fn shuffle<T>(&mut self, values: &mut [T])[src]

Shuffle a mutable slice in place. Read more

impl<R, Rsdr> Debug for ReseedingRng<R, Rsdr> where
    R: Debug,
    Rsdr: Debug
[src]

impl<S, R, Rsdr> SeedableRng<(Rsdr, S)> for ReseedingRng<R, Rsdr> where
    R: SeedableRng<S>,
    Rsdr: Reseeder<R> + Default
[src]

fn from_seed((Rsdr, S)) -> ReseedingRng<R, Rsdr>[src]

Create a new ReseedingRng from the given reseeder and seed. This uses a default value for generation_threshold.

Auto Trait Implementations

impl<R, Rsdr> Unpin for ReseedingRng<R, Rsdr> where
    R: Unpin,
    Rsdr: Unpin

impl<R, Rsdr> Sync for ReseedingRng<R, Rsdr> where
    R: Sync,
    Rsdr: Sync

impl<R, Rsdr> Send for ReseedingRng<R, Rsdr> where
    R: Send,
    Rsdr: Send

impl<R, Rsdr> UnwindSafe for ReseedingRng<R, Rsdr> where
    R: UnwindSafe,
    Rsdr: UnwindSafe

impl<R, Rsdr> RefUnwindSafe for ReseedingRng<R, Rsdr> where
    R: RefUnwindSafe,
    Rsdr: RefUnwindSafe

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]